Builder Tools
Prop Placer Place, save and loot world props
Place 2,500+ props anywhere in game, keep them through restarts, turn safes into lootable vaults and remove map props you do not want.
Overview
Build your city without opening CodeWalker. Open the dashboard, pick a prop, aim where you want it and place it. It saves to your database and is back after every restart.
Any prop can be made lootable through ox_target, with payouts rolled on the server and a cooldown per prop. You can also hide the map's own props, like a bench or a bin that is in the way, for every player, and bring them back from the World tab.
Coming from qb-propplacer? The folder was renamed to rr-propplacer and your tables carry over.
Features
2,500+ props
37 categories with search, favourites and recently used. Add your own in catalog.lua.
Live preview
Thumbnails for about 2,000 props and a spinning 3D preview of the selected one.
Real placement
Rotate, raise and lower, ground snap or wall mounting from a camera preview.
Saved and streamed
Stored in MySQL and streamed by distance, so idle props cost nothing.
Lootable props
Vaults, safes, registers, stashes, jewelry, drugs and guns with server-side payouts.
Remove map props
Hide benches, bins or barriers for everyone and restore them any time.
Screenshots
Setup
Installation
- Put rr-propplacer in your resources folder
- Ensure it after ox_lib, oxmysql, ox_target and your framework
- Start the server once, the tables are created for you
- Reconnect once so your client downloads the dashboard
Dependencies
- ox_lib
- oxmysql
- ox_target
- qbx_core or qb-core
Commands
| Command | What it does |
|---|---|
/propplacer | Open the dashboard (admins) |
Browse scripts








